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cartoon of a man with a beard and glasses.

Pablo Andrioli / Kali / Salviado

Pablo Andrioli was a shader artist, generative artist, demoscener, fractal artisan, and wild programmer living in Buenos Aires, Argentina.  He passed on in April 2026.

Abstract artistic composition with swirling lines and colors, reflecting softly on a water-like surface.

Cosmik #19, March 2024

Generative art (code with random elements).

Made with p5.js and shaders.  Minted with parameters by Steve’s Makerspace.

Project page on fxhash

Close-up of a vibrant flower center with radiating yellow, red, orange, and purple hues in an abstract, painterly style.

Good Enough #124, January 2022

Generative art (code with random elements).

I tamed a 3D volumetric fractal to do this. Not an easy task, several hours of fine-tuning trying to reach what I want to express and please my eyes. Making sure that every iteration not only gives interesting results but they are part of the same concept. But when to stop? When it’s finished? Well, maybe it never is. We are imperfect beings and so our art is. Everything always could be better, but sometimes we have to stop and accept that it’s over, that it’s the best we can do. And the best we can do it’s good enough.

Project page on fxhash

Pointless Structures #89, July 2022

Generative art / Creative Coding (code with random elements).

Welcome to the rusty remains of pointless structures. Made with shaders.

M – Move camera and toggle speed
L – Turn lights on/off – TRIGGER WARNING

Project page on fxhash